# FTXUI: Vcpkg

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Vcpkg

# Vcpkg Package

FTXUI is available in the Vcpkg registry

To use it, you can add the following to your `vcpkg.json`:

{
"name": "your-project",
"version-string": "0.1.0",
"dependencies": [
{
"name": "ftxui",
"version>=": "6.1.9"
}
]
}

# Install FTXUI using Vcpkg

vcpkg install --triplet x64-linux # or x64-windows / arm64-osx etc.

# Configure your build system.

If you are using CMake, you can use the following in your `CMakeLists.txt`:

CMakeLists.txt

cmake_minimum_required(VERSION 3.15)
project(my_project)
# Make sure vcpkg toolchain file is passed at configure time
find_package(ftxui CONFIG REQUIRED)
add_executable(main main.cpp)
target_link_libraries(main
PRIVATE ftxui::screen
PRIVATE ftxui::dom
PRIVATE ftxui::component
)

main.cpp

#include <ftxui/component/screen_interactive.hpp>
#include <ftxui/component/component.hpp>
#include <ftxui/component/component_options.hpp>
int main() {
using namespace ftxui;
auto screen = ScreenInteractive::TerminalOutput();
auto button = Button("Click me", [] { std::cout << "Clicked!\n"; });
screen.Loop(button);
}
component.hpp
component_options.hpp
main
int main()
Definition examples/component/button.cpp:33
ftxui
The FTXUI ftxui:: namespace.
Definition animation.hpp:10
screen_interactive.hpp

Configure and build the project

cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=/path/to/vcpkg/scripts/buildsystems/vcpkg.cmake
cmake --build build
./build/main

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