# FTXUI: resizable_split.cpp Source File

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examples/component/resizable_split.cpp
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <memory> // for shared_ptr, allocator, __shared_ptr_access
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
#include "ftxui/dom/elements.hpp" // for Element, operator|, text, center, border
using namespace ftxui;
int main() {
auto screen = ScreenInteractive::Fullscreen();
auto middle = Renderer([] { return text("middle") | center; });
auto left = Renderer([] { return text("Left") | center; });
auto right = Renderer([] { return text("right") | center; });
auto top = Renderer([] { return text("top") | center; });
auto bottom = Renderer([] { return text("bottom") | center; });
int left_size = 20;
int right_size = 20;
int top_size = 10;
int bottom_size = 10;
auto container = middle;
container = ResizableSplitLeft(left, container, &left_size);
container = ResizableSplitRight(right, container, &right_size);
container = ResizableSplitTop(top, container, &top_size);
container = ResizableSplitBottom(bottom, container, &bottom_size);
auto renderer =
Renderer(container, [&] { return container->Render() | border; });
screen.Loop(renderer);
}
captured_mouse.hpp
component.hpp
component_base.hpp
elements.hpp
main
int main()
Definition examples/component/resizable_split.cpp:14
ftxui::ScreenInteractive::Fullscreen
static ScreenInteractive Fullscreen()
Definition screen_interactive.cpp:297
ftxui::ResizableSplitTop
Component ResizableSplitTop(Component main, Component back, int *main_size)
An vertical split in between two components, configurable using the mouse.
Definition src/ftxui/component/resizable_split.cpp:283
ftxui::Renderer
Component Renderer(Component child, std::function< Element()>)
Return a new Component, similar to |child|, but using |render| as the Component::Render() event.
Definition src/ftxui/component/renderer.cpp:61
ftxui::ResizableSplitRight
Component ResizableSplitRight(Component main, Component back, int *main_size)
An horizontal split in between two components, configurable using the mouse.
Definition src/ftxui/component/resizable_split.cpp:249
ftxui::ResizableSplitBottom
Component ResizableSplitBottom(Component main, Component back, int *main_size)
An vertical split in between two components, configurable using the mouse.
Definition src/ftxui/component/resizable_split.cpp:317
ftxui::ResizableSplitLeft
Component ResizableSplitLeft(Component main, Component back, int *main_size)
An horizontal split in between two components, configurable using the mouse.
Definition src/ftxui/component/resizable_split.cpp:215
ftxui::center
Element center(Element)
Center an element horizontally and vertically.
Definition composite_decorator.cpp:31
ftxui::text
Element text(std::wstring text)
Display a piece of unicode text.
Definition text.cpp:160
ftxui::border
Element border(Element)
Draw a border around the element.
Definition src/ftxui/dom/border.cpp:227
ftxui
The FTXUI ftxui:: namespace.
Definition animation.hpp:10
top
std::uint8_t top
Definition screen.cpp:131
left
std::uint8_t left
Definition screen.cpp:130
right
std::uint8_t right
Definition screen.cpp:132
screen_interactive.hpp