#include <gtest/gtest.h>
#include <csignal>  // for raise, SIGABRT, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM
#include <ftxui/component/event.hpp>  // for Event, Event::Custom

#include "ftxui/component/component.hpp"  // for Renderer
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/dom/elements.hpp"  // for text, Element

namespace ftxui {

namespace {
bool TestSignal(int signal) {
  int called = 0;
  // The tree of components. This defines how to navigate using the keyboard.
  auto component = Renderer([&] {
    called++;
    std::raise(signal);
    called++;
    return text("");
  });

  auto screen = ScreenInteractive::FitComponent();
  screen.Loop(component);

  EXPECT_EQ(called, 2);
  return true;
}
}  // namespace

TEST(ScreenInteractive, Signal_SIGTERM) {
  TestSignal(SIGTERM);
}
TEST(ScreenInteractive, Signal_SIGSEGV) {
  TestSignal(SIGSEGV);
}
TEST(ScreenInteractive, Signal_SIGINT) {
  TestSignal(SIGINT);
}
TEST(ScreenInteractive, Signal_SIGILL) {
  TestSignal(SIGILL);
}
TEST(ScreenInteractive, Signal_SIGABRT) {
  TestSignal(SIGABRT);
}
TEST(ScreenInteractive, Signal_SIGFPE) {
  TestSignal(SIGFPE);
}

// Regression test for:
// https://github.com/ArthurSonzogni/FTXUI/issues/402
TEST(ScreenInteractive, PostEventToNonActive) {
  auto screen = ScreenInteractive::FitComponent();
  screen.Post(Event::Custom);
}

// Regression test for:
// https://github.com/ArthurSonzogni/FTXUI/issues/402
TEST(ScreenInteractive, PostTaskToNonActive) {
  auto screen = ScreenInteractive::FitComponent();
  screen.Post([] {});
}

}  // namespace ftxui

// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
