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https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-28 16:29:34 +08:00
Add {Const,}StringRef to simplify components.
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@@ -1,18 +1,17 @@
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#include <memory> // for unique_ptr, make_unique, __shared_ptr_access
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#include <string> // for operator+, wstring
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#include <memory> // for __shared_ptr_access, allocator_traits<>::value_type, shared_ptr
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#include <string> // for operator+
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#include <vector> // for vector
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#include "ftxui/component/component.hpp" // for Checkbox, Make
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, operator|, size, vbox, border, frame, Elements, HEIGHT, LESS_THAN
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, operator|, size, border, frame, HEIGHT, LESS_THAN
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#include "ftxui/screen/string.hpp" // for to_wstring
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using namespace ftxui;
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struct CheckboxState {
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std::wstring label;
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bool checked;
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};
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@@ -20,10 +19,9 @@ int main(int argc, const char* argv[]) {
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int size = 30;
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std::vector<CheckboxState> states(size);
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auto container = Container::Vertical({});
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for(int i = 0; i<size; ++i) {
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for (int i = 0; i < size; ++i) {
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states[i].checked = false;
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states[i].label = L"Checkbox " + to_wstring(i);
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container->Add(Checkbox(&states[i].label, &states[i].checked));
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container->Add(Checkbox(L"Checkbox" + to_wstring(i), &states[i].checked));
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}
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auto component = Renderer(container, [&] {
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