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Use IWYU.
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@@ -1,8 +1,14 @@
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#include <algorithm>
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#include <algorithm> // for max, min
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#include <memory> // for make_shared, shared_ptr, __shared_ptr_access
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/dom/elements.hpp"
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#include "ftxui/dom/node.hpp"
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#include "ftxui/util/autoreset.hpp"
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#include "ftxui/dom/elements.hpp" // for Element, unpack, focus, frame, select, xframe, yframe
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/requirement.hpp" // for Requirement, Requirement::FOCUSED, Requirement::SELECTED
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/screen.hpp" // for Screen, Screen::Cursor
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#include "ftxui/util/autoreset.hpp" // for AutoReset
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namespace ftxui {
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