Add documentations to every public functions.

This commit is contained in:
ArthurSonzogni
2023-08-19 14:56:28 +02:00
parent 5724f8483b
commit 49a48820dd
32 changed files with 396 additions and 48 deletions

View File

@@ -15,8 +15,7 @@
namespace ftxui {
// -----------------------------------------------------------------------------
namespace {
class Select : public Node {
public:
explicit Select(Elements children) : Node(std::move(children)) {}
@@ -38,11 +37,6 @@ class Select : public Node {
}
};
Element select(Element child) {
return std::make_shared<Select>(unpack(std::move(child)));
}
// -----------------------------------------------------------------------------
class Focus : public Select {
public:
@@ -83,12 +77,6 @@ class Focus : public Select {
}
};
Element focus(Element child) {
return std::make_shared<Focus>(unpack(std::move(child)));
}
// -----------------------------------------------------------------------------
class Frame : public Node {
public:
Frame(Elements children, bool x_frame, bool y_frame)
@@ -138,22 +126,6 @@ class Frame : public Node {
bool y_frame_;
};
/// @brief Allow an element to be displayed inside a 'virtual' area. It size can
/// be larger than its container. In this case only a smaller portion is
/// displayed. The view is scrollable to make the focused element visible.
/// @see focus
Element frame(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), true, true);
}
Element xframe(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), true, false);
}
Element yframe(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), false, true);
}
class FocusCursor : public Focus {
public:
FocusCursor(Elements children, Screen::Cursor::Shape shape)
@@ -171,26 +143,128 @@ class FocusCursor : public Focus {
Screen::Cursor::Shape shape_;
};
} // namespace
/// @brief Set the `child` to be the one selected among its siblings.
/// @param child The element to be selected.
/// @ingroup dom
Element select(Element child) {
return std::make_shared<Select>(unpack(std::move(child)));
}
/// @brief Set the `child` to be the one in focus globally.
/// @param child The element to be focused.
/// @ingroup dom
Element focus(Element child) {
return std::make_shared<Focus>(unpack(std::move(child)));
}
/// @brief Allow an element to be displayed inside a 'virtual' area. It size can
/// be larger than its container. In this case only a smaller portion is
/// displayed. The view is scrollable to make the focused element visible.
/// @see frame
/// @see xframe
/// @see yframe
Element frame(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), true, true);
}
/// @brief Same as `frame`, but only on the x-axis.
/// @see frame
/// @see xframe
/// @see yframe
Element xframe(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), true, false);
}
/// @brief Same as `frame`, but only on the y-axis.
/// @see frame
/// @see xframe
/// @see yframe
Element yframe(Element child) {
return std::make_shared<Frame>(unpack(std::move(child)), false, true);
}
/// @brief Same as `focus`, but set the cursor shape to be a still block.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorBlock(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::Block);
}
/// @brief Same as `focus`, but set the cursor shape to be a blinking block.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorBlockBlinking(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::BlockBlinking);
}
/// @brief Same as `focus`, but set the cursor shape to be a still block.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorBar(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::Bar);
}
/// @brief Same as `focus`, but set the cursor shape to be a blinking bar.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorBarBlinking(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::BarBlinking);
}
/// @brief Same as `focus`, but set the cursor shape to be a still underline.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorUnderline(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::Underline);
}
/// @brief Same as `focus`, but set the cursor shape to be a blinking underline.
/// @see focus
/// @see focusCursorBlock
/// @see focusCursorBlockBlinking
/// @see focusCursorBar
/// @see focusCursorBarBlinking
/// @see focusCursorUnderline
/// @see focusCursorUnderlineBlinking
/// @ingroup dom
Element focusCursorUnderlineBlinking(Element child) {
return std::make_shared<FocusCursor>(unpack(std::move(child)),
Screen::Cursor::UnderlineBlinking);