mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-28 16:29:34 +08:00
Update every component examples.
Use the functional style instead of classes.
This commit is contained in:
@@ -13,70 +13,54 @@
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using namespace ftxui;
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class MyComponent : public ComponentBase {
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private:
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std::vector<std::wstring> toggle_1_entries_ = {
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int main(int argc, const char* argv[]) {
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std::vector<std::wstring> toggle_1_entries = {
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L"On",
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L"Off",
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};
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std::vector<std::wstring> toggle_2_entries_ = {
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std::vector<std::wstring> toggle_2_entries = {
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L"Enabled",
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L"Disabled",
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};
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std::vector<std::wstring> toggle_3_entries_ = {
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std::vector<std::wstring> toggle_3_entries = {
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L"10€",
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L"0€",
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};
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std::vector<std::wstring> toggle_4_entries_ = {
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std::vector<std::wstring> toggle_4_entries = {
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L"Nothing",
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L"One element",
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L"Several elements",
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};
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int toggle_1_selected_ = 0;
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int toggle_2_selected_ = 0;
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int toggle_3_selected_ = 0;
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int toggle_4_selected_ = 0;
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Component toggle_1_ = Toggle(&toggle_1_entries_, &toggle_1_selected_);
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Component toggle_2_ = Toggle(&toggle_2_entries_, &toggle_2_selected_);
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Component toggle_3_ = Toggle(&toggle_3_entries_, &toggle_3_selected_);
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Component toggle_4_ = Toggle(&toggle_4_entries_, &toggle_4_selected_);
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int toggle_1_selected = 0;
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int toggle_2_selected = 0;
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int toggle_3_selected = 0;
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int toggle_4_selected = 0;
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Component toggle_1 = Toggle(&toggle_1_entries, &toggle_1_selected);
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Component toggle_2 = Toggle(&toggle_2_entries, &toggle_2_selected);
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Component toggle_3 = Toggle(&toggle_3_entries, &toggle_3_selected);
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Component toggle_4 = Toggle(&toggle_4_entries, &toggle_4_selected);
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std::function<void()> exit_;
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auto container = Container::Vertical({
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toggle_1,
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toggle_2,
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toggle_3,
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toggle_4,
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});
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Element Render() override {
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auto renderer = Renderer(container, [&] {
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return vbox({
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text(L"Choose your options:"),
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text(L""),
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hbox(text(L" * Poweroff on startup : "), toggle_1_->Render()),
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hbox(text(L" * Out of process : "), toggle_2_->Render()),
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hbox(text(L" * Price of the information : "), toggle_3_->Render()),
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hbox(text(L" * Number of elements : "), toggle_4_->Render()),
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hbox(text(L" * Poweroff on startup : "), toggle_1->Render()),
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hbox(text(L" * Out of process : "), toggle_2->Render()),
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hbox(text(L" * Price of the information : "), toggle_3->Render()),
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hbox(text(L" * Number of elements : "), toggle_4->Render()),
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});
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}
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});
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bool OnEvent(Event event) override {
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if (event == Event::Return) {
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exit_();
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return true;
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}
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return ComponentBase::OnEvent(event);
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}
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public:
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MyComponent(std::function<void()> exit) : exit_(exit) {
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Add(Container::Vertical({
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toggle_1_,
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toggle_2_,
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toggle_3_,
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toggle_4_,
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}));
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}
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};
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::TerminalOutput();
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screen.Loop(Make<MyComponent>(screen.ExitLoopClosure()));
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screen.Loop(renderer);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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