Refactor directory structure.

The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
This commit is contained in:
Arthur Sonzogni
2019-01-06 17:10:35 +01:00
parent 1d29645cf5
commit 5887114793
70 changed files with 324 additions and 361 deletions

View File

@@ -2,17 +2,17 @@
#include <iostream>
#include <thread>
#include "ftxui/screen.hpp"
#include "ftxui/dom/elements.hpp"
#include "ftxui/screen/screen.hpp"
#include "ftxui/util/string.hpp"
#include <list>
#include <vector>
using namespace ftxui;
using namespace ftxui::dom;
int main(int argc, const char *argv[])
{
using namespace ftxui::screen;
using namespace ftxui::dom;
struct Task {
std::wstring name;
int number_of_threads;
@@ -119,7 +119,7 @@ int main(int argc, const char *argv[])
// Draw.
auto document = render();
auto screen = ftxui::Screen::TerminalOutput(document);
auto screen = Screen::TerminalOutput(document);
Render(screen, document.get());
std::cout << reset_position << screen.ToString() << std::flush;
reset_position = screen.ResetPosition();