Refactor directory structure.

The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
This commit is contained in:
Arthur Sonzogni
2019-01-06 17:10:35 +01:00
parent 1d29645cf5
commit 5887114793
70 changed files with 324 additions and 361 deletions

View File

@@ -2,26 +2,28 @@
#include <iostream>
#include <thread>
#include "ftxui/screen_interactive.hpp"
#include "ftxui/component/component.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/util/string.hpp"
class DrawKey : public ftxui::component::Component {
using namespace ftxui::component;
class DrawKey : public Component {
public:
DrawKey(ftxui::component::Delegate* delegate)
: ftxui::component::Component(delegate) {}
DrawKey(Delegate* delegate)
: Component(delegate) {}
ftxui::dom::Element Render() override {
using namespace ftxui::dom;
Children children;
for (size_t i = std::max(0, (int)keys.size() - 10); i < keys.size(); ++i) {
std::string code = "";
for(size_t j = 0; j<5; ++j)
std::string code = "";
for (size_t j = 0; j < 5; ++j)
code += " " + std::to_string(keys[i].values[j]);
try {
std::string line = code + " -> " + std::to_string(keys[i].values[0]) + " (" +
char(keys[i].values[0]) + ")";
std::string line = code + " -> " + std::to_string(keys[i].values[0]) +
" (" + char(keys[i].values[0]) + ")";
children.push_back(text(to_wstring(line)));
} catch (...) {
std::string line =
@@ -32,17 +34,17 @@ class DrawKey : public ftxui::component::Component {
return vbox(std::move(children));
}
bool OnEvent(ftxui::Event event) override {
bool OnEvent(Event event) override {
keys.push_back(event);
return true;
}
private:
std::vector<ftxui::Event> keys;
std::vector<Event> keys;
};
int main(int argc, const char* argv[]) {
auto screen = ftxui::ScreenInteractive::FixedSize(80,10);
auto screen = ScreenInteractive::FixedSize(80, 10);
DrawKey draw_key(screen.delegate());
screen.Loop();
}