Execute IWYU

This commit is contained in:
ArthurSonzogni
2021-07-10 13:20:43 +02:00
committed by Arthur Sonzogni
parent 7f514ff41c
commit 5c4cd1add1
22 changed files with 136 additions and 84 deletions

View File

@@ -2,13 +2,20 @@
#include <algorithm> // for max, min
#include <functional> // for function
#include <memory> // for shared_ptr, allocator_traits<>::value_type
#include <string> // for wstring
#include <utility> // for move
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Component
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
#include "ftxui/component/component.hpp" // for Make, Radiobox
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for RadioboxOption
#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowUp, Event::Return, Event::Tab, Event::TabReverse
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
#include "ftxui/component/screen_interactive.hpp" // for Component
#include "ftxui/dom/elements.hpp" // for Element, operator|, text, hbox, reflect, vbox, focus, nothing, select
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/util/ref.hpp" // for Ref
namespace ftxui {
@@ -34,7 +41,6 @@ class RadioboxBase : public ComponentBase {
~RadioboxBase() override = default;
private:
Element Render() override {
std::vector<Element> elements;
bool is_focused = Focused();