Checkbox button debounce (#774)

This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/773

Dragging the mouse with the left button pressed now avoids activating multiple
checkboxes.

Add support for detecting mouse press transition. Added:
```cpp
// The previous mouse event.
Mouse Mouse::previous;

// Return whether the mouse transitionned from:
// released to pressed => IsPressed()
// pressed to pressed => IsHeld()
// pressed to released => IsReleased()
bool Mouse::IsPressed(Button button) const;
bool Mouse::IsHeld(Button button) const;
bool Mouse::IsReleased(Button button) const;
```
A couple of components are now activated when the mouse is pressed,
as opposed to released.

Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This commit is contained in:
Clément Roblot
2023-11-11 23:33:50 +07:00
committed by ArthurSonzogni
parent 19dd2afa16
commit 64436fc52b
14 changed files with 81 additions and 18 deletions

View File

@@ -466,8 +466,7 @@ class InputBase : public ComponentBase, public InputOption {
return false;
}
if (event.mouse().button != Mouse::Left ||
event.mouse().motion != Mouse::Pressed) {
if (!event.mouse().IsPressed()) {
return false;
}