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https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-28 16:29:34 +08:00
Make component more functionnal
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@@ -1,26 +1,38 @@
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#include <stddef.h> // for size_t
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#include <algorithm> // for max, min
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#include <memory> // for shared_ptr, alloca...
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#include <memory> // for shared_ptr, allocator_traits<>::value_type
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#include <utility> // for move
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Return, Event::Tab, Event::TabReverse
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/component/toggle.hpp"
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namespace ftxui {
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Element Toggle::Render() {
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Component Toggle(const std::vector<std::wstring>* entries, int* selected) {
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return Make<ToggleBase>(entries, selected);
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}
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// static
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ToggleBase* ToggleBase::From(Component component) {
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return static_cast<ToggleBase*>(component.get());
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}
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ToggleBase::ToggleBase(const std::vector<std::wstring>* entries, int* selected)
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: entries_(entries), selected_(selected) {}
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Element ToggleBase::Render() {
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Elements children;
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bool is_toggle_focused = Focused();
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boxes_.resize(entries.size());
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for (size_t i = 0; i < entries.size(); ++i) {
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boxes_.resize(entries_->size());
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for (size_t i = 0; i < entries_->size(); ++i) {
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// Separator.
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if (i != 0)
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children.push_back(separator());
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bool is_focused = (focused == int(i)) && is_toggle_focused;
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bool is_selected = (selected == int(i));
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bool is_selected = (*selected_ == int(i));
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auto style = is_selected
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? (is_focused ? selected_focused_style : selected_style)
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@@ -28,30 +40,30 @@ Element Toggle::Render() {
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auto focus_management = !is_selected ? nothing
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: is_toggle_focused ? focus
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: select;
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children.push_back(text(entries[i]) | style | focus_management |
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children.push_back(text(entries_->at(i)) | style | focus_management |
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reflect(boxes_[i]));
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}
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return hbox(std::move(children));
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}
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bool Toggle::OnEvent(Event event) {
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bool ToggleBase::OnEvent(Event event) {
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if (event.is_mouse())
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return OnMouseEvent(event);
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int old_selected = selected;
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int old_selected = *selected_;
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if (event == Event::ArrowLeft || event == Event::Character('h'))
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selected--;
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(*selected_)--;
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if (event == Event::ArrowRight || event == Event::Character('l'))
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selected++;
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if (event == Event::Tab && entries.size())
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selected = (selected + 1) % entries.size();
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if (event == Event::TabReverse && entries.size())
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selected = (selected + entries.size() - 1) % entries.size();
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(*selected_)++;
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if (event == Event::Tab && entries_->size())
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*selected_ = (*selected_ + 1) % entries_->size();
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if (event == Event::TabReverse && entries_->size())
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*selected_ = (*selected_ + entries_->size() - 1) % entries_->size();
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selected = std::max(0, std::min(int(entries.size()) - 1, selected));
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*selected_ = std::max(0, std::min(int(entries_->size()) - 1, *selected_));
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if (old_selected != selected) {
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focused = selected;
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if (old_selected != *selected_) {
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focused = *selected_;
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on_change();
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return true;
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}
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@@ -64,7 +76,7 @@ bool Toggle::OnEvent(Event event) {
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return false;
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}
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bool Toggle::OnMouseEvent(Event event) {
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bool ToggleBase::OnMouseEvent(Event event) {
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if (!CaptureMouse(event))
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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@@ -76,8 +88,8 @@ bool Toggle::OnMouseEvent(Event event) {
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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TakeFocus();
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if (selected != i) {
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selected = i;
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if (*selected_ != i) {
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*selected_ = i;
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on_change();
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}
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return true;
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