Add clang-tidy. (#368)

This commit is contained in:
Arthur Sonzogni
2022-03-31 02:17:43 +02:00
committed by GitHub
parent 62fb6298be
commit aebde94352
80 changed files with 1958 additions and 1376 deletions

View File

@@ -28,7 +28,8 @@ namespace ftxui {
Component Renderer(std::function<Element()> render) {
class Impl : public ComponentBase {
public:
Impl(std::function<Element()> render) : render_(std::move(render)) {}
explicit Impl(std::function<Element()> render)
: render_(std::move(render)) {}
Element Render() override { return render_(); }
std::function<Element()> render_;
};
@@ -82,15 +83,17 @@ Component Renderer(Component child, std::function<Element()> render) {
Component Renderer(std::function<Element(bool)> render) {
class Impl : public ComponentBase {
public:
Impl(std::function<Element(bool)> render) : render_(std::move(render)) {}
explicit Impl(std::function<Element(bool)> render)
: render_(std::move(render)) {}
private:
Element Render() override { return render_(Focused()) | reflect(box_); }
bool Focusable() const override { return true; }
bool OnEvent(Event event) override {
if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
if (!CaptureMouse(event))
if (!CaptureMouse(event)) {
return false;
}
TakeFocus();
}
@@ -118,8 +121,8 @@ Component Renderer(std::function<Element(bool)> render) {
/// | Renderer(inverted);
/// screen.Loop(renderer);
/// ```
ComponentDecorator Renderer(ElementDecorator decorator) {
return [decorator](Component component) {
ComponentDecorator Renderer(ElementDecorator decorator) { // NOLINT
return [decorator](Component component) { // NOLINT
return Renderer(component, [component, decorator] {
return component->Render() | decorator;
});