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https://github.com/ArthurSonzogni/FTXUI.git
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Execute IWYU.
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@@ -1,12 +1,13 @@
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#include <array> // for array
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for operator+, to_string
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#include <memory> // for allocator, __shared_ptr_access, shared_ptr
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#include <string> // for to_string, operator+
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component.hpp" // for Button, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for ButtonOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, separator, size, vbox, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
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#include "ftxui/screen/color.hpp" // for Color, Color::Default, Color::GrayDark, Color::White
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using namespace ftxui;
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@@ -1,12 +1,11 @@
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for operator+, to_string
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component.hpp" // for Button, Renderer, Vertical, Horizontal, operator|
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#include "ftxui/component/component_base.hpp" // for Component
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#include "ftxui/component/component_options.hpp" // for ButtonOption
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for gauge, separator, text, vbox, operator|, Element, border
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#include "ftxui/dom/elements.hpp" // for separator, Element, text, border
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
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using namespace ftxui;
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@@ -1,5 +1,4 @@
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#include <memory> // for allocator, shared_ptr
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#include <string> // for string, basic_string
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#include <string> // for string, allocator
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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@@ -1,8 +1,7 @@
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#include <stdio.h> // for getchar
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#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string, char_traits, string
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#include <string> // for allocator, operator+, to_string, char_traits, string
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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@@ -1,11 +1,10 @@
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#include <chrono> // for operator""s, chrono_literals
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <ftxui/screen/screen.hpp> // for Screen
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#include <iostream> // for cout, ostream
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator<<, string
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#include <string> // for allocator, operator<<, string
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#include <thread> // for sleep_for
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#include "ftxui/dom/elements.hpp" // for paragraph, text, operator|, Element, border, color, hflow, spinner, vbox, bold, dim, underlined
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#include "ftxui/dom/elements.hpp" // for paragraph, operator|, text, Element, border, Fit, color, hflow, spinner, vbox, bold, dim, underlined
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/box.hpp" // for ftxui
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#include "ftxui/screen/color.hpp" // for Color, Color::Red
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@@ -1,8 +1,7 @@
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#include <stdio.h> // for getchar
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#include <ftxui/dom/elements.hpp> // for operator|, Element, size, text, hcenter, Fit, vflow, window, EQUAL, bold, border, dim, HEIGHT, WIDTH
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string, char_traits, string
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#include <string> // for allocator, operator+, to_string, char_traits, string
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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