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https://github.com/ArthurSonzogni/FTXUI.git
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Add coverage for menu and resizable_split.
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111
src/ftxui/component/resizable_split_test.cpp
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111
src/ftxui/component/resizable_split_test.cpp
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#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for TestPartResult, SuiteApiResolver, TestFactoryImpl
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Radiobox
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for RadioboxOption
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#include "ftxui/component/event.hpp" // for Event, Event::Return, Event::ArrowDown, Event::ArrowUp, Event::Tab, Event::TabReverse
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#include "ftxui/util/ref.hpp" // for Ref
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#include "gtest/gtest_pred_impl.h" // for EXPECT_EQ, Test, TEST
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namespace ftxui {
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namespace {
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Component BasicComponent() {
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return Renderer([] { return text(""); });
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}
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Event MousePressed(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Pressed;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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Event MouseReleased(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Released;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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} // namespace
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TEST(ResizableSplit, BasicLeft) {
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int position = 3;
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auto component =
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ResizableSplitLeft(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(3, 1)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(10, 1)));
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EXPECT_EQ(position, 10);
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EXPECT_TRUE(component->OnEvent(MouseReleased(10, 1)));
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EXPECT_EQ(position, 10);
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}
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TEST(ResizableSplit, BasicRight) {
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int position = 3;
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auto component =
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ResizableSplitRight(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(16, 1)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(10, 1)));
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EXPECT_EQ(position, 9);
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EXPECT_TRUE(component->OnEvent(MouseReleased(10, 1)));
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EXPECT_EQ(position, 9);
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}
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TEST(ResizableSplit, BasicTop) {
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int position = 3;
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auto component =
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ResizableSplitTop(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 3)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 10)));
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EXPECT_EQ(position, 10);
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EXPECT_TRUE(component->OnEvent(MouseReleased(1, 10)));
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EXPECT_EQ(position, 10);
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}
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TEST(ResizableSplit, BasicBottom) {
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int position = 3;
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auto component =
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ResizableSplitBottom(BasicComponent(), BasicComponent(), &position);
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auto screen = Screen(20, 20);
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Render(screen, component->Render());
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 16)));
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EXPECT_EQ(position, 3);
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EXPECT_TRUE(component->OnEvent(MousePressed(1, 10)));
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EXPECT_EQ(position, 9);
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EXPECT_TRUE(component->OnEvent(MouseReleased(1, 10)));
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EXPECT_EQ(position, 9);
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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