mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-28 16:29:34 +08:00
Execute IWYU (#299)
This commit is contained in:
@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -3,8 +3,8 @@
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#include <iostream> // for endl, cout, ostream
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -1,14 +1,13 @@
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#include <stddef.h> // for size_t
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#include <stdio.h> // for getchar
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#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string, char_traits, string
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#include <cmath> // for cos
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#include <ftxui/dom/elements.hpp> // for Fit, canvas, operator|, border, Element
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#include <ftxui/screen/screen.hpp> // for Pixel, Screen
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#include <vector> // for vector, allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/canvas.hpp" // for Canvas
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Blue, Color::Green, ftxui
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#include <cmath>
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -32,7 +31,7 @@ int main(int argc, const char* argv[]) {
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std::vector<int> ys(100);
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for (int x = 0; x < 100; x++)
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ys[x] = 80 + 20 * cos(x * 0.2);
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for (int x = 0; x < 99; x++)
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for (int x = 0; x < 99; x++)
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c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
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auto document = canvas(&c) | border;
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@@ -4,9 +4,8 @@
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#include <utility> // for move
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#include <vector> // for vector, allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Palette256
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Palette256, ftxui
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using namespace ftxui;
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#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
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@@ -3,9 +3,8 @@
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#include <memory> // for allocator
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#include <utility> // for move
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -3,9 +3,8 @@
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#include <memory> // for allocator
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#include <utility> // for move
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -5,8 +5,8 @@
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#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
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#include <thread> // for sleep_for
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -8,9 +8,8 @@
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#include <thread> // for sleep_for
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#include <vector> // for vector
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::YellowLight
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::YellowLight, ftxui
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class Graph {
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public:
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@@ -3,8 +3,8 @@
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#include <ftxui/screen/screen.hpp> // for Screen
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#include <memory> // for allocator, shared_ptr
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -5,8 +5,8 @@
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string, char_traits, string
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -9,9 +9,8 @@
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Green, Color::Red, Color::RedLight
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Green, Color::Red, Color::RedLight, ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -4,8 +4,8 @@
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#include <string> // for string, to_string
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#include <utility> // for move
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -7,8 +7,8 @@
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,9 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,8 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -5,9 +5,8 @@
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#include <string> // for basic_string, allocator, string
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#include <vector> // for vector
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::White
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::White, ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -3,8 +3,8 @@
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#include <ftxui/screen/screen.hpp> // for Full, Screen
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#include <memory> // for allocator
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -5,8 +5,8 @@
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#include <memory> // for allocator, shared_ptr
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#include <string> // for operator+, to_string, char_traits, string
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for ftxui
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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@@ -2,9 +2,8 @@
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#include <ftxui/screen/screen.hpp> // for Fixed, Screen
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#include <vector> // for vector
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#include "ftxui/dom/flexbox_config.hpp" // for ftxui
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::DarkBlue, Color::Green, Color::Red
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/color.hpp" // for Color, Color::DarkBlue, Color::Green, Color::Red, ftxui
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int main(void) {
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using namespace ftxui;
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Block a user