Refactor component containers.

This commit is contained in:
Arthur Sonzogni
2019-01-12 18:24:46 +01:00
parent 21644eea6b
commit dba019139b
41 changed files with 293 additions and 423 deletions

View File

@@ -1,28 +1,28 @@
#include <iostream>
#include <thread>
#include "ftxui/component/component_vertical.hpp"
#include "ftxui/component/container.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/toggle.hpp"
#include "ftxui/util/string.hpp"
#include "ftxui/screen/string.hpp"
using namespace ftxui;
class MyComponent : ComponentVertical {
class MyComponent : public Component {
public:
MyComponent(Delegate* delegate)
: ComponentVertical(delegate),
toggle(delegate->NewChild()),
menu(delegate->NewChild()) {
MyComponent() {
Add(&container);
container.Add(&toggle);
container.Add(&menu);
toggle.options = {L" left ", L" middle ", L" end "};
menu.entries = {L" top ", L" middle ", L" bottom "};
Focus(&toggle);
}
std::function<void()> on_enter = [](){};
private:
Container container = Container::Vertical();
Toggle toggle;
Menu menu;
@@ -38,7 +38,7 @@ class MyComponent : ComponentVertical {
int main(int argc, const char *argv[])
{
auto screen = ScreenInteractive::TerminalOutput();
MyComponent component(screen.delegate());
MyComponent component;
component.on_enter = screen.ExitLoopClosure();
screen.Loop();
screen.Loop(&component);
}