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33
include/ftxui/component/input.hpp
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33
include/ftxui/component/input.hpp
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#ifndef FTXUI_COMPONENT_INPUT_H_
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#define FTXUI_COMPONENT_INPUT_H_
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#include "ftxui/component/component.hpp"
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#include <functional>
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namespace ftxui {
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class Input : public Component {
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public:
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// Constructor.
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Input() = default;
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~Input() override = default;
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// State.
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std::wstring content;
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std::wstring placeholder;
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// State update callback.
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std::function<void()> on_change = [](){};
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std::function<void()> on_enter = [](){};
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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int cursor_position = 0;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_INPUT_H_ */
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