Commit Graph

19 Commits

Author SHA1 Message Date
Arthur Sonzogni
90dfceefcb Fix slider focus. (#549)
This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/547

From discussion:
https://github.com/ArthurSonzogni/FTXUI/discussions/546
2023-01-07 18:13:59 +01:00
Arthur Sonzogni
60b9e491db Add all the Slider implementations. (#532)
This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/524
2022-12-22 21:15:54 +01:00
Arthur Sonzogni
0542227ba7 Execute clang tidy and IWYU (#528) 2022-12-19 19:44:43 +01:00
Arthur Sonzogni
fab74f745d Execute clang tidy. (#477) 2022-09-05 20:56:41 +02:00
Arthur Sonzogni
c8ec151154 Bring back C++17 minimal requirement. (#475) 2022-09-03 13:03:04 +02:00
Arthur Sonzogni
b3ba747d82 Feature: Slider in any directions. (#468)
Add the `SliderOption` option supporting:
```cpp
{
  Ref<T> value;
  ConstRef<T> min = T(0);
  ConstRef<T> max = T(100);
  ConstRef<T> increment = (max() - min()) / 20;
  GaugeDirection direction = GaugeDirection::Right;
  Color color_active = Color::White;
  Color color_inactive = Color::GrayDark;
};
```

In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467

This one do not support adding a label. The old constructors can still
be used to have a label.
2022-08-30 18:52:33 +02:00
Arthur Sonzogni
3ec765e1f0 Menu: keep the previously focused element with mouse. (#462)
This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/453
2022-08-21 17:23:13 +02:00
Arthur Sonzogni
d755356481 Add ref for sliders. (#457)
This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/456
2022-08-13 16:26:53 +02:00
Arthur Sonzogni
aebde94352 Add clang-tidy. (#368) 2022-03-31 02:17:43 +02:00
Arthur Sonzogni
3b4ab618a3 Prefer std::string over std::wstring. (#179)
In the past, FTXUI switched from std::string to std::wstring to support
fullwidth characters. The reasons was that fullwidth characters can be
stored inside a single wchar_t.

Then FTXUI added support for combining characters. A single glygh
doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large.

The usage of wstring doesn't really fit the new model and have several
drawbacks:
1. It doesn't simplify the implementation of FTXUI, because of combining
   characters.
2. It reduces drawing performance by 2x.
3. It increase Screen's memory allocation by 2x.

This patch converts FTXUI to use std::string internally. It now exposes
std::string based API. The std::wstring API remains, but is now
deprecated.

Tests and examples haven't been update to show the breakage is limited.
They will be updated in a second set of patches.

Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153
Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
2021-08-08 23:25:20 +02:00
Arthur Sonzogni
3f005d7715 Add focusable Renderer. (#173) 2021-08-06 20:32:33 +02:00
Arthur Sonzogni
26e26fd41a Add non focusable components. (#172) 2021-08-05 22:40:40 +02:00
ArthurSonzogni
5c4cd1add1 Execute IWYU 2021-07-11 12:23:42 +02:00
ArthurSonzogni
2445dc03d3 Add "long" to slider. 2021-06-02 21:13:23 +02:00
ArthurSonzogni
048efb6912 Add {Const,}StringRef to simplify components. 2021-05-14 21:47:51 +02:00
ArthurSonzogni
6d75cb2748 Make component more functionnal 2021-05-09 22:35:34 +02:00
ArthurSonzogni
155758c073 Use IWYU. 2021-05-01 23:19:07 +02:00
ArthurSonzogni
eb399d20c5 Capture mouse for the slider component. 2021-05-01 18:13:56 +02:00
ArthurSonzogni
0af8201023 Add the slider component. 2021-04-29 00:18:58 +02:00