mirror of
https://github.com/ArthurSonzogni/FTXUI.git
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7 Commits
853d87e917
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copilot/fi
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@@ -364,6 +364,7 @@ Feel free to add your projects here:
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- [openJuice](https://github.com/mikomikotaishi/openJuice)
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- [SHOOT!](https://github.com/ShingZhanho/ENGG1340-Project-25Spring)
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- [VerifySN (Fast Hash Tool)](https://github.com/d06i/verifySN)
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- [tic-tac-toe](https://github.com/birland/tic-tac-toe)
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### [cpp-best-practices/game_jam](https://github.com/cpp-best-practices/game_jam)
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1
build/_deps/googlebenchmark-src
Submodule
1
build/_deps/googlebenchmark-src
Submodule
Submodule build/_deps/googlebenchmark-src added at 015d1a091a
42
build/_deps/googlebenchmark-subbuild/CMakeLists.txt
Normal file
42
build/_deps/googlebenchmark-subbuild/CMakeLists.txt
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@@ -0,0 +1,42 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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cmake_minimum_required(VERSION 3.31.6)
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# Reject any attempt to use a toolchain file. We must not use one because
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# we could be downloading it here. If the CMAKE_TOOLCHAIN_FILE environment
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# variable is set, the cache variable will have been initialized from it.
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unset(CMAKE_TOOLCHAIN_FILE CACHE)
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unset(ENV{CMAKE_TOOLCHAIN_FILE})
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# We name the project and the target for the ExternalProject_Add() call
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# to something that will highlight to the user what we are working on if
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# something goes wrong and an error message is produced.
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project(googlebenchmark-populate NONE)
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# Pass through things we've already detected in the main project to avoid
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# paying the cost of redetecting them again in ExternalProject_Add()
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set(GIT_EXECUTABLE [==[/usr/bin/git]==])
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set(GIT_VERSION_STRING [==[2.51.0]==])
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set_property(GLOBAL PROPERTY _CMAKE_FindGit_GIT_EXECUTABLE_VERSION
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[==[/usr/bin/git;2.51.0]==]
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)
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include(ExternalProject)
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ExternalProject_Add(googlebenchmark-populate
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"UPDATE_DISCONNECTED" "False" "GIT_REPOSITORY" "https://github.com/google/benchmark" "EXTERNALPROJECT_INTERNAL_ARGUMENT_SEPARATOR" "GIT_TAG" "015d1a091af6937488242b70121858bce8fd40e9" "GIT_PROGRESS" "TRUE"
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SOURCE_DIR "/home/runner/work/FTXUI/FTXUI/build/_deps/googlebenchmark-src"
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BINARY_DIR "/home/runner/work/FTXUI/FTXUI/build/_deps/googlebenchmark-build"
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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INSTALL_COMMAND ""
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TEST_COMMAND ""
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USES_TERMINAL_DOWNLOAD YES
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USES_TERMINAL_UPDATE YES
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USES_TERMINAL_PATCH YES
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)
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1
build/_deps/googletest-src
Submodule
1
build/_deps/googletest-src
Submodule
Submodule build/_deps/googletest-src added at 23ef29555e
42
build/_deps/googletest-subbuild/CMakeLists.txt
Normal file
42
build/_deps/googletest-subbuild/CMakeLists.txt
Normal file
@@ -0,0 +1,42 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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cmake_minimum_required(VERSION 3.31.6)
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# Reject any attempt to use a toolchain file. We must not use one because
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# we could be downloading it here. If the CMAKE_TOOLCHAIN_FILE environment
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# variable is set, the cache variable will have been initialized from it.
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unset(CMAKE_TOOLCHAIN_FILE CACHE)
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unset(ENV{CMAKE_TOOLCHAIN_FILE})
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# We name the project and the target for the ExternalProject_Add() call
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# to something that will highlight to the user what we are working on if
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# something goes wrong and an error message is produced.
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project(googletest-populate NONE)
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# Pass through things we've already detected in the main project to avoid
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# paying the cost of redetecting them again in ExternalProject_Add()
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set(GIT_EXECUTABLE [==[/usr/bin/git]==])
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set(GIT_VERSION_STRING [==[2.51.0]==])
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set_property(GLOBAL PROPERTY _CMAKE_FindGit_GIT_EXECUTABLE_VERSION
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[==[/usr/bin/git;2.51.0]==]
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)
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include(ExternalProject)
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ExternalProject_Add(googletest-populate
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"UPDATE_DISCONNECTED" "False" "GIT_REPOSITORY" "https://github.com/google/googletest" "EXTERNALPROJECT_INTERNAL_ARGUMENT_SEPARATOR" "GIT_TAG" "23ef29555ef4789f555f1ba8c51b4c52975f0907" "GIT_PROGRESS" "TRUE"
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SOURCE_DIR "/home/runner/work/FTXUI/FTXUI/build/_deps/googletest-src"
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BINARY_DIR "/home/runner/work/FTXUI/FTXUI/build/_deps/googletest-build"
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CONFIGURE_COMMAND ""
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BUILD_COMMAND ""
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INSTALL_COMMAND ""
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TEST_COMMAND ""
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USES_TERMINAL_DOWNLOAD YES
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USES_TERMINAL_UPDATE YES
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USES_TERMINAL_PATCH YES
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)
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@@ -11,6 +11,9 @@ include(CMakePackageConfigHelpers)
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install(
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TARGETS screen dom component
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EXPORT ftxui-targets
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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)
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install(
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@@ -1,24 +1,104 @@
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@page installation_conan Conan
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@tableofcontents
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Unofficial recipe for FTXUI exists on Conan Center:
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<https://conan.io/center/recipes/ftxui>
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FTXUI can be easily obtained and integrated into your project using the Conan package manager.
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## Prerequisites
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First, ensure that Conan is installed on your system. If not, you can install it via pip:
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```powershell
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pip install conan
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```
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Conan often works in tandem with CMake, so you will need to have CMake installed as well. Once you have confirmed both Conan and CMake are installed, create a project directory, for example, `ftxui-demo`:
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```powershell
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mkdir C:\ftxui-demo
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cd C:\ftxui-demo
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```
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## Configuration
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After ensuring your environment is set up correctly, create a Conan configuration file `conanfile.txt`. This file is used to declare your project's dependencies. The community-maintained package for FTXUI can be found on [Conan Center](https://conan.io/center/recipes/ftxui).
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> [!note]
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> This is an unofficial recipe. That means it is not maintained by the FTXUI
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> team, but by the community. The package maintainers seems to actively update
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> the package to the latest version. Thanks to the maintainers for their work!
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> This is an unofficial build script. This means it is not maintained by the FTXUI
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> team but by the community. The package maintainer appears to actively update it
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> to the latest releases. Many thanks to the maintainer for their work!
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@todo If you are familiar with the process, please consider adding an "official" build script to Conan Center.
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This could be a GitHub Action that automatically updates Conan Center upon new releases.
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@todo Add instructions on how to use the conan recipe.
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```ini
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[requires]
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ftxui/6.0.2
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@todo Please consider adding an "official" recipe to Conan Center if know how.
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It could be a github action that will automatically update the conan center
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when a new release is made.
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[generators]
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CMakeDeps
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CMakeToolchain
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[layout]
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cmake_layout
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```
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## Install Dependencies and Build
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Once configured, run the following command to install FTXUI and its dependencies:
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```powershell
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conan install . --output-folder=build --build=missing
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```
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This will download and install `ftxui/6.0.2` along with all its dependencies from Conan's remote repositories.
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After the installation completes, you can test it by creating a `demo.cpp` file in your project directory:
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```cpp
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#include <ftxui/screen/screen.hpp>
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#include <ftxui/dom/elements.hpp>
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#include <iostream>
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int main() {
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using namespace ftxui;
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auto document = hbox({
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text(" Hello "),
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text("FTXUI ") | bold | color(Color::Red),
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text(" world! ")
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});
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auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
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Render(screen, document);
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std::cout << screen.ToString() << std::endl;
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return 0;
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}
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```
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If the test is successful, you can then create a `CMakeLists.txt` file in the project directory:
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```cmake
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cmake_minimum_required(VERSION 3.20)
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project(ftxui-demo)
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# Set the C++ standard
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set(CMAKE_CXX_STANDARD 20)
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# Find the FTXUI package installed via Conan
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find_package(ftxui CONFIG REQUIRED)
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# Create the executable
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add_executable(demo demo.cpp)
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# Link the executable to the FTXUI library
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target_link_libraries(demo PRIVATE ftxui::component)
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```
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@todo 考虑到中国多数地区使用Conan很有可能遇到各种网络问题,我想做一个定制的版本说明,但是我对conan的了解有限再加上没有找到合适的资料,因此这个计划短暂的被搁置了,如果您知道方法,欢迎在[中文版本](xiaoditx.girhub.io/public/docs/ftxui%E4%B8%AD%E6%96%87%E7%BF%BB%E8%AF%91/installation/conan/)的下方留下评论以提醒我
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---
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<div class="section_buttons">
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| Previous |
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|:------------------|
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| [Getting Started](getting-started.html) |
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</div>
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</div>
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@@ -34,8 +34,8 @@ int main() {
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int value = 50;
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// clang-format off
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auto btn_dec_01 = Button("-1", [&] { value += 1; }, Style());
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auto btn_inc_01 = Button("+1", [&] { value -= 1; }, Style());
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auto btn_dec_01 = Button("-1", [&] { value -= 1; }, Style());
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auto btn_inc_01 = Button("+1", [&] { value += 1; }, Style());
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auto btn_dec_10 = Button("-10", [&] { value -= 10; }, Style());
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auto btn_inc_10 = Button("+10", [&] { value += 10; }, Style());
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// clang-format on
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@@ -60,7 +60,7 @@ class Screen : public Image {
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BarBlinking = 5,
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Bar = 6,
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};
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Shape shape;
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Shape shape = Hidden;
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};
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Cursor cursor() const { return cursor_; }
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@@ -81,7 +81,7 @@ class Size : public Node {
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} // namespace
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/// @brief Apply a constraint on the size of an element.
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/// @param direction Whether the WIDTH of the HEIGHT of the element must be
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/// @param direction Whether the WIDTH or the HEIGHT of the element must be
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/// constrained.
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/// @param constraint The type of constaint.
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/// @param value The value.
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Reference in New Issue
Block a user