FTXUI  0.9.0
C++ functional terminal UI.
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blink.cpp
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1#include <memory> // for make_shared
2#include <utility> // for move
3
4#include "ftxui/dom/elements.hpp" // for Element, blink
5#include "ftxui/dom/node.hpp" // for Node
6#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
7#include "ftxui/screen/box.hpp" // for Box
8#include "ftxui/screen/screen.hpp" // for Pixel, Screen
9
10namespace ftxui {
11
12class Blink : public NodeDecorator {
13 public:
15
16 void Render(Screen& screen) override {
17 Node::Render(screen);
18 for (int y = box_.y_min; y <= box_.y_max; ++y) {
19 for (int x = box_.x_min; x <= box_.x_max; ++x) {
20 screen.PixelAt(x, y).blink = true;
21 }
22 }
23 }
24};
25
26/// @brief The text drawn alternates in between visible and hidden.
27/// @ingroup dom
29 return std::make_shared<Blink>(std::move(child));
30}
31
32} // namespace ftxui
33
34// Copyright 2020 Arthur Sonzogni. All rights reserved.
35// Use of this source code is governed by the MIT license that can be found in
36// the LICENSE file.
NodeDecorator(Element child)
virtual void Render(Screen &screen)
Display an element on a ftxui::Screen.
Definition node.cpp:27
Box box_
Definition node.hpp:41
std::shared_ptr< Node > Element
Definition elements.hpp:15
Element blink(Element)
The text drawn alternates in between visible and hidden.
Definition blink.cpp:28
int x_max
Definition box.hpp:8
int y_min
Definition box.hpp:9
int y_max
Definition box.hpp:10
int x_min
Definition box.hpp:7