// Copyright 2025 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file. #include #include #include #include #include #include "ftxui/component/component.hpp" #include "ftxui/component/screen_interactive.hpp" #include "ftxui/dom/elements.hpp" #if !defined(_WIN32) && !defined(__EMSCRIPTEN__) namespace ftxui { namespace { // Test fixture for piped input functionality class PipedInputTest : public ::testing::Test { protected: void SetUp() override { // Save original stdin for restoration original_stdin_ = dup(STDIN_FILENO); } void TearDown() override { // Restore original stdin if (original_stdin_ >= 0) { dup2(original_stdin_, STDIN_FILENO); close(original_stdin_); } } // Create a pipe and redirect stdin to read from it void SetupPipedStdin() { if (pipe(pipe_fds_) == 0) { dup2(pipe_fds_[0], STDIN_FILENO); close(pipe_fds_[0]); // Keep write end open for writing test data piped_stdin_setup_ = true; } } // Write test data to the piped stdin void WriteToPipedStdin(const std::string& data) { if (piped_stdin_setup_) { write(pipe_fds_[1], data.c_str(), data.length()); close(pipe_fds_[1]); // Close write end to signal EOF } } // Check if /dev/tty is available (not available in some CI environments) bool IsTtyAvailable() { struct stat st; return stat("/dev/tty", &st) == 0; } private: int original_stdin_ = -1; int pipe_fds_[2] = {-1, -1}; bool piped_stdin_setup_ = false; }; TEST_F(PipedInputTest, DefaultBehaviorNoChange) { // Test that HandlePipedInput is disabled by default auto screen = ScreenInteractive::TerminalOutput(); auto component = Renderer([] { return text("test"); }); SetupPipedStdin(); WriteToPipedStdin("test data\n"); // Install should not redirect stdin since HandlePipedInput not called screen.Install(); // Stdin should still be the pipe (isatty should return false) EXPECT_FALSE(isatty(STDIN_FILENO)); screen.Uninstall(); } TEST_F(PipedInputTest, ExplicitlyDisabled) { // Test that explicitly disabling works auto screen = ScreenInteractive::TerminalOutput(); screen.HandlePipedInput(false); auto component = Renderer([] { return text("test"); }); SetupPipedStdin(); WriteToPipedStdin("test data\n"); screen.Install(); // Stdin should still be the pipe since feature is disabled EXPECT_FALSE(isatty(STDIN_FILENO)); screen.Uninstall(); } TEST_F(PipedInputTest, PipedInputDetectionAndRedirection) { if (!IsTtyAvailable()) { GTEST_SKIP() << "/dev/tty not available in this environment"; } auto screen = ScreenInteractive::TerminalOutput(); screen.HandlePipedInput(true); // Explicitly enable auto component = Renderer([] { return text("test"); }); SetupPipedStdin(); WriteToPipedStdin("test data\n"); // Before install: stdin should be piped EXPECT_FALSE(isatty(STDIN_FILENO)); screen.Install(); // After install with piped input handling: stdin should be redirected to tty EXPECT_TRUE(isatty(STDIN_FILENO)); screen.Uninstall(); // After uninstall: stdin should be restored to original state // Note: This will be the pipe we set up, so it should be non-tty EXPECT_FALSE(isatty(STDIN_FILENO)); } TEST_F(PipedInputTest, NormalStdinUnchanged) { // Test that normal stdin (not piped) is not affected auto screen = ScreenInteractive::TerminalOutput(); screen.HandlePipedInput(true); auto component = Renderer([] { return text("test"); }); // Don't setup piped stdin - use normal stdin bool original_isatty = isatty(STDIN_FILENO); screen.Install(); // Stdin should remain unchanged EXPECT_EQ(original_isatty, isatty(STDIN_FILENO)); screen.Uninstall(); // Stdin should still be unchanged EXPECT_EQ(original_isatty, isatty(STDIN_FILENO)); } TEST_F(PipedInputTest, MultipleInstallUninstallCycles) { if (!IsTtyAvailable()) { GTEST_SKIP() << "/dev/tty not available in this environment"; } auto screen = ScreenInteractive::TerminalOutput(); screen.HandlePipedInput(true); auto component = Renderer([] { return text("test"); }); SetupPipedStdin(); WriteToPipedStdin("test data\n"); // First cycle screen.Install(); EXPECT_TRUE(isatty(STDIN_FILENO)); screen.Uninstall(); EXPECT_FALSE(isatty(STDIN_FILENO)); // Second cycle should work the same screen.Install(); EXPECT_TRUE(isatty(STDIN_FILENO)); screen.Uninstall(); EXPECT_FALSE(isatty(STDIN_FILENO)); } TEST_F(PipedInputTest, HandlePipedInputMethodBehavior) { auto screen = ScreenInteractive::TerminalOutput(); // Test method can be called multiple times screen.HandlePipedInput(true); screen.HandlePipedInput(false); screen.HandlePipedInput(true); // Should be enabled after last call SetupPipedStdin(); WriteToPipedStdin("test data\n"); if (IsTtyAvailable()) { screen.Install(); EXPECT_TRUE(isatty(STDIN_FILENO)); screen.Uninstall(); } } // Test the graceful fallback when /dev/tty is not available // This test simulates environments like containers where /dev/tty might not exist TEST_F(PipedInputTest, GracefulFallbackWhenTtyUnavailable) { auto screen = ScreenInteractive::TerminalOutput(); screen.HandlePipedInput(true); auto component = Renderer([] { return text("test"); }); SetupPipedStdin(); WriteToPipedStdin("test data\n"); // This test doesn't directly mock /dev/tty unavailability since that's hard to do // in a unit test environment, but the code path handles freopen() failure gracefully screen.Install(); // The behavior depends on whether /dev/tty is available // If available, stdin gets redirected; if not, it remains piped // Both behaviors are correct screen.Uninstall(); // After uninstall, stdin should be restored EXPECT_FALSE(isatty(STDIN_FILENO)); // Should still be our test pipe } } // namespace } // namespace ftxui #endif // !defined(_WIN32) && !defined(__EMSCRIPTEN__)