FTXUI  0.10.0
C++ functional terminal UI.
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checkbox.cpp
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1#include <functional> // for function
2#include <memory> // for shared_ptr
3#include <utility> // for move
4
5#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
6#include "ftxui/component/component.hpp" // for Make, Component, Checkbox
7#include "ftxui/component/component_base.hpp" // for ComponentBase
8#include "ftxui/component/component_options.hpp" // for CheckboxOption
9#include "ftxui/component/event.hpp" // for Event, Event::Return
10#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
11#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, reflect, focus, nothing, select
12#include "ftxui/screen/box.hpp" // for Box
13#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef
14
15namespace ftxui {
16
17namespace {
18class CheckboxBase : public ComponentBase {
19 public:
20 CheckboxBase(ConstStringRef label, bool* state, Ref<CheckboxOption> option)
21 : label_(label), state_(state), option_(std::move(option)) {
22#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
23 // Microsoft terminal do not use fonts able to render properly the default
24 // radiobox glyph.
25 if (option_->style_checked == "▣ ")
26 option_->style_checked = "[X]";
27 if (option_->style_unchecked == "☐ ")
28 option_->style_unchecked = "[ ]";
29#endif
30 }
31
32 private:
33 // Component implementation.
34 Element Render() override {
35 bool is_focused = Focused();
36 bool is_active = Active();
37 auto style = (is_focused || hovered_) ? option_->style_selected_focused
38 : is_active ? option_->style_selected
39 : option_->style_normal;
40 auto focus_management = is_focused ? focus : is_active ? select : nothing;
41 return hbox({
42 text(*state_ ? option_->style_checked
43 : option_->style_unchecked),
44 text(*label_) | style | focus_management,
45 }) |
46 reflect(box_);
47 }
48
49 bool OnEvent(Event event) override {
50 if (!CaptureMouse(event))
51 return false;
52
53 if (event.is_mouse())
54 return OnMouseEvent(event);
55
56 hovered_ = false;
57 if (event == Event::Character(' ') || event == Event::Return) {
58 *state_ = !*state_;
59 option_->on_change();
60 TakeFocus();
61 return true;
62 }
63 return false;
64 }
65
66 bool OnMouseEvent(Event event) {
67 hovered_ = box_.Contain(event.mouse().x, event.mouse().y);
68
69 if (!CaptureMouse(event))
70 return false;
71
72 if (!hovered_)
73 return false;
74
75 if (event.mouse().button == Mouse::Left &&
76 event.mouse().motion == Mouse::Pressed) {
77 *state_ = !*state_;
78 option_->on_change();
79 return true;
80 }
81
82 return false;
83 }
84
85 bool Focusable() const final { return true; }
86
87 ConstStringRef label_;
88 bool* const state_;
89 bool hovered_ = false;
90 Ref<CheckboxOption> option_;
91 Box box_;
92};
93} // namespace
94
95/// @brief Draw checkable element.
96/// @param label The label of the checkbox.
97/// @param checked Whether the checkbox is checked or not.
98/// @param option Additional optional parameters.
99/// @ingroup component
100/// @see CheckboxBase
101///
102/// ### Example
103///
104/// ```cpp
105/// auto screen = ScreenInteractive::FitComponent();
106/// std::string label = "Make a sandwidth";
107/// bool checked = false;
108/// Component checkbox = Checkbox(&label, &checked);
109/// screen.Loop(checkbox)
110/// ```
111///
112/// ### Output
113///
114/// ```bash
115/// ☐ Make a sandwitch
116/// ```
118 bool* checked,
119 Ref<CheckboxOption> option) {
120 return Make<CheckboxBase>(label, checked, std::move(option));
121}
122
123} // namespace ftxui
124
125// Copyright 2020 Arthur Sonzogni. All rights reserved.
126// Use of this source code is governed by the MIT license that can be found in
127// the LICENSE file.
An adapter. Own or reference a constant string. For convenience, this class convert multiple immutabl...
Definition ref.hpp:76
An adapter. Own or reference an mutable object.
Definition ref.hpp:27
Component Checkbox(ConstStringRef label, bool *checked, Ref< CheckboxOption > option={})
Draw checkable element.
Definition checkbox.cpp:117
Element nothing(Element element)
A decoration doing absolutely nothing.
Definition util.cpp:25
std::shared_ptr< T > Make(Args &&... args)
Definition component.hpp:25
std::shared_ptr< Node > Element
Definition elements.hpp:15
Element focus(Element)
Definition frame.cpp:79
Element hbox(Elements)
A container displaying elements horizontally one by one.
Definition hbox.cpp:76
Element text(std::wstring text)
Display a piece of unicode text.
Definition text.cpp:106
Decorator reflect(Box &box)
Definition reflect.cpp:39
void Render(Screen &screen, const Element &node)
Display an element on a ftxui::Screen.
Definition node.cpp:34
Element select(Element)
Definition frame.cpp:38
std::shared_ptr< ComponentBase > Component
static const Event Return
Definition event.hpp:43