#include <functional>
#include <memory>
#include <string>
#include <vector>
return Renderer(component, [name, component] {
return hbox({
text(name) | size(WIDTH, EQUAL, 8),
separator(),
component->Render() | xflex,
}) |
xflex;
});
}
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
const std::vector<std::string> menu_entries = {
"Menu 1",
"Menu 2",
"Menu 3",
"Menu 4",
};
int menu_selected = 0;
auto menu =
Menu(&menu_entries, &menu_selected);
menu = Wrap("Menu", menu);
int toggle_selected = 0;
std::vector<std::string> toggle_entries = {
"Toggle_1",
"Toggle_2",
};
auto toggle =
Toggle(&toggle_entries, &toggle_selected);
toggle = Wrap("Toggle", toggle);
bool checkbox_1_selected = false;
bool checkbox_2_selected = false;
bool checkbox_3_selected = false;
bool checkbox_4_selected = false;
auto checkboxes = Container::Vertical({
Checkbox(
"checkbox1", &checkbox_1_selected),
Checkbox(
"checkbox2", &checkbox_2_selected),
Checkbox(
"checkbox3", &checkbox_3_selected),
Checkbox(
"checkbox4", &checkbox_4_selected),
});
checkboxes = Wrap("Checkbox", checkboxes);
int radiobox_selected = 0;
std::vector<std::string> radiobox_entries = {
"Radiobox 1",
"Radiobox 2",
"Radiobox 3",
"Radiobox 4",
};
auto radiobox =
Radiobox(&radiobox_entries, &radiobox_selected);
radiobox = Wrap("Radiobox", radiobox);
std::string input_label;
auto input =
Input(&input_label,
"placeholder");
input = Wrap("Input", input);
std::string button_label = "Quit";
std::function<void()> on_button_clicked_;
auto button =
Button(&button_label, screen.ExitLoopClosure());
button = Wrap("Button", button);
int slider_value_1 = 12;
int slider_value_2 = 56;
int slider_value_3 = 128;
auto sliders = Container::Vertical({
Slider(
"R:", &slider_value_1, 0, 256, 1),
Slider(
"G:", &slider_value_2, 0, 256, 1),
Slider(
"B:", &slider_value_3, 0, 256, 1),
});
sliders = Wrap("Slider", sliders);
auto layout = Container::Vertical({
menu,
toggle,
checkboxes,
radiobox,
input,
sliders,
button,
});
menu->Render(),
toggle->Render(),
checkboxes->Render(),
radiobox->Render(),
input->Render(),
sliders->Render(),
button->Render(),
}) |
});
screen.Loop(component);
return 0;
}
Component Checkbox(ConstStringRef label, bool *checked, Ref< CheckboxOption > option={})
Draw checkable element.
Component Radiobox(ConstStringListRef entries, int *selected_, Ref< RadioboxOption > option={})
A list of element, where only one can be selected.
Component Toggle(ConstStringListRef entries, int *selected, Ref< ToggleOption > option={})
An horizontal list of elements. The user can navigate through them.
Component Input(StringRef content, ConstStringRef placeholder, Ref< InputOption > option={})
An input box for editing text.
Component Renderer(Component child, std::function< Element()>)
Return a new Component, similar to |child|, but using |render| as the Component::Render() event.
Component Button(ConstStringRef label, std::function< void()> on_click, Ref< ButtonOption >={})
Draw a button. Execute a function when clicked.
Component Menu(ConstStringListRef entries, int *selected_, Ref< MenuOption >={})
A list of text. The focused element is selected.
Element separator(void)
Draw a vertical or horizontal separation in between two other elements.
Component Slider(ConstStringRef label, T *value, T min, T max, T increment)
An horizontal slider.
Decorator size(Direction, Constraint, int value)
Apply a constraint on the size of an element.
Element border(Element)
Draw a border around the element.
std::shared_ptr< ComponentBase > Component
Element vbox(Elements)
A container displaying elements vertically one by one.