FTXUI  0.11.0
C++ functional terminal UI.
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scroll_indicator.cpp
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1#include <algorithm> // for max
2#include <memory> // for make_shared, __shared_ptr_access
3#include <string> // for string
4#include <utility> // for move
5#include <vector> // for __alloc_traits<>::value_type
6
7#include "ftxui/dom/elements.hpp" // for Element, vscroll_indicator
8#include "ftxui/dom/node.hpp" // for Node, Elements
9#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
10#include "ftxui/dom/requirement.hpp" // for Requirement
11#include "ftxui/screen/box.hpp" // for Box
12#include "ftxui/screen/screen.hpp" // for Screen, Pixel
13
14namespace ftxui {
15
16/// @brief Add a filter that will invert the foreground and the background
17/// colors.
18/// @ingroup dom
20 class Impl : public NodeDecorator {
21 using NodeDecorator::NodeDecorator;
22
23 void ComputeRequirement() override {
24 Node::ComputeRequirement();
25 requirement_ = children_[0]->requirement();
26 requirement_.min_x++;
27 }
28
29 void SetBox(Box box) override {
30 Node::SetBox(box);
31 if (box_.x_min > box_.x_max)
32 box_.x_max--;
33 children_[0]->SetBox(box);
34 }
35
36 void Render(Screen& screen) final {
37 Node::Render(screen);
38
39 const Box& stencil = screen.stencil;
40
41 int size_inner = box_.y_max - box_.y_min;
42 int size_outter = stencil.y_max - stencil.y_min;
43 if (size_outter >= size_inner)
44 return;
45
46 int start_y = 2 * stencil.y_min + 2 * float(stencil.y_min - box_.y_min) *
47 (size_outter - 1) / size_inner;
48 int size = 2 * float(size_outter) * (size_outter - 1) / size_inner + 2;
49 size = std::max(size, 1);
50
51 const int x = stencil.x_max;
52 for (int y = stencil.y_min; y <= stencil.y_max; ++y) {
53 bool up = (2 * y + -1 >= start_y) && (2 * y - 1 <= start_y + size);
54 bool down = (2 * y - 0 >= start_y) && (2 * y - 0 <= start_y + size);
55
56 const char* c = up ? (down ? "┃" : "╹") : (down ? "╻" : " ");
57 screen.PixelAt(x, y).character = c;
58 screen.PixelAt(x, y).inverted = true;
59 }
60 };
61 };
62 return std::make_shared<Impl>(std::move(child));
63}
64
65} // namespace ftxui
66
67// Copyright 2021 Arthur Sonzogni. All rights reserved.
68// Use of this source code is governed by the MIT license that can be found in
69// the LICENSE file.
A rectangular grid of Pixel.
Definition screen.hpp:49
Pixel & PixelAt(int x, int y)
Access a Pixel at a given position.
Definition screen.cpp:407
Element vscroll_indicator(Element)
Add a filter that will invert the foreground and the background colors.
std::shared_ptr< Node > Element
Definition elements.hpp:15
void Render(Screen &screen, const Element &node)
Display an element on a ftxui::Screen.
Definition node.cpp:34
Decorator size(Direction, Constraint, int value)
Apply a constraint on the size of an element.
Definition size.cpp:86
int x_max
Definition box.hpp:8
int y_min
Definition box.hpp:9
int y_max
Definition box.hpp:10
bool inverted
Definition screen.hpp:29
std::string character
Definition screen.hpp:19