FTXUI  3.0.0
C++ functional terminal UI.
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reflect.cpp
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1#include <memory> // for make_shared, __shared_ptr_access
2#include <utility> // for move
3#include <vector> // for __alloc_traits<>::value_type
4
5#include "ftxui/dom/elements.hpp" // for Element, unpack, Decorator, reflect
6#include "ftxui/dom/node.hpp" // for Node, Elements
7#include "ftxui/dom/requirement.hpp" // for Requirement
8#include "ftxui/screen/box.hpp" // for Box
9#include "ftxui/screen/screen.hpp" // for Screen
10
11namespace ftxui {
12
13// Helper class.
14class Reflect : public Node {
15 public:
16 Reflect(Element child, Box& box)
17 : Node(unpack(std::move(child))), reflected_box_(box) {}
18
19 void ComputeRequirement() final {
21 requirement_ = children_[0]->requirement();
22 }
23
24 void SetBox(Box box) final {
25 reflected_box_ = box;
26 Node::SetBox(box);
27 children_[0]->SetBox(box);
28 }
29
30 void Render(Screen& screen) final {
31 reflected_box_ = Box::Intersection(screen.stencil, reflected_box_);
32 return Node::Render(screen);
33 }
34
35 private:
36 Box& reflected_box_;
37};
38
40 return [&](Element child) -> Element {
41 return std::make_shared<Reflect>(std::move(child), box);
42 };
43}
44
45} // namespace ftxui
46
47// Copyright 2020 Arthur Sonzogni. All rights reserved.
48// Use of this source code is governed by the MIT license that can be found in
49// the LICENSE file.
Elements children_
Definition node.hpp:53
virtual void SetBox(Box box)
Assign a position and a dimension to an element for drawing.
Definition node.cpp:22
Requirement requirement_
Definition node.hpp:54
virtual void ComputeRequirement()
Compute how much space an elements needs.
Definition node.cpp:14
virtual void Render(Screen &screen)
Display an element on a ftxui::Screen.
Definition node.cpp:28
std::function< Element(Element)> Decorator
Definition elements.hpp:20
std::shared_ptr< Node > Element
Definition elements.hpp:18
Decorator reflect(Box &box)
Definition reflect.cpp:39
static auto Intersection(Box a, Box b) -> Box
Definition box.cpp:9