Files
FTXUI/src/ftxui/dom/benchmark_test.cpp

52 lines
1.6 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include <benchmark/benchmark.h>
#include "ftxui/dom/elements.hpp" // for gauge, separator, operator|, text, Element, hbox, vbox, blink, border, inverted
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/screen.hpp" // for Screen
// NOLINTBEGIN
namespace ftxui {
static void BencharkBasic(benchmark::State& state) {
while (state.KeepRunning()) {
auto document = vbox({
text("Test"),
separator(),
hbox({
gauge(0.9f),
separator() | blink,
gauge(0.5f),
separator() | inverted,
gauge(0.1f),
separator(),
}),
text("Test"),
}) |
border;
auto root = gauge(1.0);
Screen screen(80, state.range(0));
Render(screen, root);
}
}
BENCHMARK(BencharkBasic)->DenseRange(0, 256, 16);
static void BencharkText(benchmark::State& state) {
while (state.KeepRunning()) {
std::string content = " world ";
for (int i = 0; i < state.range(0); ++i) {
content += content;
}
auto document = paragraph(content);
Screen screen(200, 200);
Render(screen, document);
}
}
BENCHMARK(BencharkText)->DenseRange(0, 10, 1);
} // namespace ftxui
// NOLINTEND
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.l