Refactored tcp_client_sink

This commit is contained in:
gabime
2020-02-25 15:00:42 +02:00
parent 64de8807e2
commit 9f41903067
2 changed files with 175 additions and 86 deletions

View File

@@ -6,121 +6,65 @@
#include <spdlog/common.h>
#include <spdlog/sinks/base_sink.h>
#include <spdlog/details/null_mutex.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netdb.h>
#include <spdlog/details/tcp_client.h>
#include <mutex>
#include <string>
#include <chrono>
#include <functional>
#pragma once
// tcp client sink
// connect to remote address and send the formatted log.
// will attempt to reconnect if connection drops.
namespace spdlog {
namespace sinks {
struct tcp_sink_config
{
std::string server_host;
int server_port;
bool lazy_connect = false; // connect on first log call instead of in construction
tcp_sink_config(std::string host, int port)
: server_host{std::move(host)}
, server_port{port}
{}
};
template<typename Mutex>
class tcp_sink : public spdlog::sinks::base_sink<Mutex>
{
public:
// connect to tcp host/port or throw if failed
// host can be hostname or ip address
tcp_sink(std::string host, int port)
tcp_sink(tcp_sink_config sink_config)
: config_{std::move(sink_config)}
{
sock_ = connect_to(host, port);
}
~tcp_sink() override
{
if (sock_ != -1)
if (!config_.lazy_connect)
{
::close(sock_);
this->client_.connect(config_.server_host, config_.server_port);
}
}
~tcp_sink() override {}
protected:
void sink_it_(const spdlog::details::log_msg &msg) override
{
spdlog::memory_buf_t formatted;
spdlog::sinks::base_sink<Mutex>::formatter_->format(msg, formatted);
size_t bytes_sent = 0;
while (bytes_sent < formatted.size())
if (!client_.is_connected())
{
auto write_result = ::write(sock_, formatted.data() + bytes_sent, formatted.size() - bytes_sent);
if (write_result < 0)
{
SPDLOG_THROW(spdlog::spdlog_ex("write(2) failed", errno));
}
if (write_result == 0) // (probably should not happen but in any case..)
{
break;
}
bytes_sent += static_cast<size_t>(write_result);
client_.connect(config_.server_host, config_.server_port);
}
client_.send(formatted.data(), formatted.size());
}
void flush_() override {}
private:
// try to connect and return socket fd or throw on failure
int connect_to(const std::string &host, int port)
{
struct addrinfo hints;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET; // IPv4
hints.ai_socktype = SOCK_STREAM; // TCP
hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value
hints.ai_protocol = 0;
auto port_str = std::to_string(port);
struct addrinfo *addrinfo_result;
auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
if (rv != 0)
{
auto msg = fmt::format("::getaddrinfo failed: {}", gai_strerror(rv));
SPDLOG_THROW(spdlog::spdlog_ex(msg));
}
// Try each address until we successfully connect(2).
int socket_rv = -1;
int last_errno = 0;
for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next)
{
#ifdef SPDLOG_PREVENT_CHILD_FD
int const flags = SOCK_CLOEXEC;
#else
int const flags = 0;
#endif
socket_rv = ::socket(rp->ai_family, rp->ai_socktype | flags, rp->ai_protocol);
if (socket_rv == -1)
{
last_errno = errno;
continue;
}
rv = ::connect(socket_rv, rp->ai_addr, rp->ai_addrlen);
if (rv == 0)
{
break;
}
else
{
last_errno = errno;
::close(socket_rv);
socket_rv = -1;
}
}
::freeaddrinfo(addrinfo_result);
if (socket_rv == -1)
{
SPDLOG_THROW(spdlog::spdlog_ex("::connect failed", last_errno));
}
return socket_rv;
}
private:
int sock_ = -1;
tcp_sink_config config_;
details::tcp_client client_;
};
using tcp_sink_mt = tcp_sink<std::mutex>;